The promised mod support of the STALKER trilogy has arrived on Xbox consoles

What you need to know

  • SALKER: Legends of the Zone Trilogy is a collection of the three original STALKER open-world survival FPS games, released on Xbox and PlayStation consoles earlier this year.
  • At first, developer GSC Game World promised that mod support through mod.io integration would come at a later date. Now, that mod support is here.
  • By registering on mod.io in-game, players can download and install mods uploaded to the mod.io website by the community. Moderators are free to change or modify animations, textures, models, in-game videos and sounds.
  • Notably, mods don’t require internet access once installed, and they don’t disable achievements either. However, there is a size limit of 1GB for individual mods.

Players of GSC Game World’s single-player survival shooter series STALKER have enjoyed many excellent community-made mod projects on PC over the years – especially since the release of an open source version of His X-Ray Engine accelerated their development. Now, official mod support has also come to the Xbox and PlayStation versions of the STALKER trilogy, enabling anyone to create mods for the games that fans can then download and install for free.

As it said it would when STALKER: Legends of The Zone Trilogy hit consoles earlier this year, GSC has partnered with mod.io – a platform that helps developers integrate mods into their games – to bring keyboard mod support. The way it works is simple: after someone makes a mod for STALKER: Shadow of Chernobyl, STALKER: Clear Sky, or STALKER: Call of Pripyat, they can upload it to the mod.io website. Then, in the game’s main menu, players can log in with their mod.io account and search for mods to install.

The mod’s official FAQ covers questions you’re likely to have and includes links to things like a guide on how to create mods, the mod.io terms and conditions, and the GSC STALKER End User License Agreement. The developers note that animations, textures, models, in-game videos, and sounds are all files that can be edited, although other types of files such as scripts, configurations, and libraries are off limits. Individual mods also can’t be larger than 1GB, so expect graphical improvements to come in bits and pieces rather than all-out massive overhauls.

An in-game screenshot of the console version of STALKER: Clear Sky. (Image credit: GSC Game World)

A quick scroll through the FAQ reveals some good news: you don’t have to be online to use the mods, so you don’t have to worry about rebooting to the main menu or something if you start having connection problems. You only need an internet connection when you download the mods you want; once installed, they will work whether you are online or offline.

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